It should be enough, but we can't know for sure until someone ports an emulatortusko wrote:Sorry for the off-topic but if our TVs are powerful enough to run a MSX or Commodore 64 emulator *gasp*, that would be awesome (for me, anyway)

It should be enough, but we can't know for sure until someone ports an emulatortusko wrote:Sorry for the off-topic but if our TVs are powerful enough to run a MSX or Commodore 64 emulator *gasp*, that would be awesome (for me, anyway)
It's not enough.erdem_ua wrote:Leaving a USB flash at usb port is enough to run Civ?
Or users needed to setup swap manually?
I think you can automatize that if there is USB flash at port.
IMHO that is not the right way to do it. Do you really believe that every game/application/wtv should be setting up its own swap space? And that the TV should behave oddly if you pull the USB drive until it eventually reboots?erdem_ua wrote:So what is the solution? A different app for swap creation?
Also what's problem with pulling USB that has swap file on it?
TV could restart itself without problem, right? So there is no problem.
You can also unmount that swap file and delete it at exit of FreeCiv.
You're probably right (even though I still don't like messing with the swap hereerdem_ua wrote:Whats wrong with it? Yes it might be not "right way" for PC but its embedded.
Also we can't run 2 games in once with that platform. So each application doesn't have it's own swap file, actually there is only one swap at time.
And does every game really require swap? It's bad. I just found that approach more pragmatic than trying to mount SWAP file by hand. Choose is yours. But think about users who don't aware from what swap file is