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Re: [TDT] Games and Emulators

Posted: Sun Jan 30, 2011 4:16 am
by dksoul
tusko wrote:Sorry for the off-topic but if our TVs are powerful enough to run a MSX or Commodore 64 emulator *gasp*, that would be awesome (for me, anyway) :D
It should be enough, but we can't know for sure until someone ports an emulator ;)

Re: [TDT] Games and Emulators

Posted: Sun Jan 30, 2011 4:20 am
by dksoul
Freeciv has been ported to TDT!
To play it you MUST add a swap drive/file, otherwise your TV will simply reboot when you try to start a new game!

Re: [TDT] Games and Emulators

Posted: Sun Jan 30, 2011 2:14 pm
by erdem_ua
Leaving a USB flash at usb port is enough to run Civ?
Or users needed to setup swap manually?
I think you can automatize that if there is USB flash at port.

Re: [TDT] Games and Emulators

Posted: Sun Jan 30, 2011 2:28 pm
by dksoul
erdem_ua wrote:Leaving a USB flash at usb port is enough to run Civ?
Or users needed to setup swap manually?
I think you can automatize that if there is USB flash at port.
It's not enough.
Users need to setup swap manually and be aware that they cannot remove the PEN with swap still mounted/undergoing the unmount process (it has happened to me, more than once.... :oops:)
Besides, swap space is not Freeciv-specific, it is meant to be used by any application so it should not be handled here! Don't you agree? ;)

Re: [TDT] Games and Emulators

Posted: Sun Jan 30, 2011 4:02 pm
by erdem_ua
So what is the solution? A different app for swap creation?
Also what's problem with pulling USB that has swap file on it?
TV could restart itself without problem, right? So there is no problem.
You can also unmount that swap file and delete it at exit of FreeCiv.

Re: [TDT] Games and Emulators

Posted: Sun Jan 30, 2011 4:28 pm
by dksoul
erdem_ua wrote:So what is the solution? A different app for swap creation?
Also what's problem with pulling USB that has swap file on it?
TV could restart itself without problem, right? So there is no problem.
You can also unmount that swap file and delete it at exit of FreeCiv.
IMHO that is not the right way to do it. Do you really believe that every game/application/wtv should be setting up its own swap space? And that the TV should behave oddly if you pull the USB drive until it eventually reboots?

Re: [TDT] Games and Emulators

Posted: Sun Jan 30, 2011 10:40 pm
by dksoul
Two new ports: Fuse and OpenLieroX

Re: [TDT] Games and Emulators

Posted: Sun Jan 30, 2011 11:52 pm
by erdem_ua
Whats wrong with it? Yes it might be not "right way" for PC but its embedded. :)
Also we can't run 2 games in once with that platform. So each application doesn't have it's own swap file, actually there is only one swap at time.
And does every game really require swap? It's bad. I just found that approach more pragmatic than trying to mount SWAP file by hand. Choose is yours. But think about users who don't aware from what swap file is :)

Re: [TDT] Games and Emulators

Posted: Mon Jan 31, 2011 4:28 am
by dksoul
erdem_ua wrote:Whats wrong with it? Yes it might be not "right way" for PC but its embedded. :)
Also we can't run 2 games in once with that platform. So each application doesn't have it's own swap file, actually there is only one swap at time.
And does every game really require swap? It's bad. I just found that approach more pragmatic than trying to mount SWAP file by hand. Choose is yours. But think about users who don't aware from what swap file is :)
You're probably right (even though I still don't like messing with the swap here :P)..
I'll add a swap file to it tomorrow ;)

EDIT: Swap file added to Freeciv binary package! It will be activated before the game starts and deactivated when it exits (wait about 15-30 seconds before removing the USB drive).