D6500 3D Resolution NOT FULL HD

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aela111
Posts: 88
Joined: Wed Aug 03, 2011 11:37 pm

Re: D6500 3D Resolution NOT FULL HD

Post by aela111 »

I change my TV to d7000 and d8000 before few mouths
But I don't look to much about the 3d and there's no brik
angerfist1937
Posts: 13
Joined: Thu Sep 22, 2011 11:19 am

Re: D6500 3D Resolution NOT FULL HD

Post by angerfist1937 »

aela111 wrote:I change my TV to d7000 and d8000 before few mouths
But I don't look to much about the 3d and there's no brik

really no brick??? thx for the info will try if full hd 3d is then availalbe but i am @work, will test it in the evening....
sbav1
Official SamyGO Developer
Posts: 374
Joined: Fri Jan 15, 2010 10:20 am

Re: D6500 3D Resolution NOT FULL HD

Post by sbav1 »

erdem_ua wrote: 24 FPS is enough to perceive pictures as flowing movie... It means if a device could show 48 FPS FULL HD 2D movie, it could show perfect 24 FPS 3D FULL HD movie...
Unfortunately that's not true for shutter glasses 3D technology; for stereoscopic vision in acceptable quality with LCD shutter glasses, you need 48 (/50/60) FPS *per eye*, i.e.: it does require 96(/100/120)Hz panel to work properly.

Also, until recently, most LCD TVs equipped with 100Hz/120Hz PVA/S-PVA/MVA panels were simply not good enough for acceptable quality 3D rendering (pixel transition speed too low == too much visible crosstalk in 3D).
I guess in more recent 100/120Hz TVs this issue could be (at least partially) resolved with some LED backlight tricks.. So, in 2011 "200 CMR" TVs there is probably 100Hz panel inside :).

BTW, It's not 100% clear to me: is this reduced-resolution problem only affecting modes with 2D->3D conversion involved, or perhaps all 1920x1080 3D input formats?
In particular - what about 1080p24 "frame packing" 3D format, which is used by (virtually all) 3D-capable Blu-ray players?
angerfist1937
Posts: 13
Joined: Thu Sep 22, 2011 11:19 am

Re: D6500 3D Resolution NOT FULL HD

Post by angerfist1937 »

it?s in all 3d 1920*1080 signals 3d blu ray(frame packing), mpo 3d picture via usb-stick, 2d - 3d conversion...
angerfist1937
Posts: 13
Joined: Thu Sep 22, 2011 11:19 am

Re: D6500 3D Resolution NOT FULL HD

Post by angerfist1937 »

Jop will try it later, now i am not at home, sounds intresting because pixel transition should be faster i think....
sbav1
Official SamyGO Developer
Posts: 374
Joined: Fri Jan 15, 2010 10:20 am

Re: D6500 3D Resolution NOT FULL HD

Post by sbav1 »

angerfist1937 wrote:it?s in all 3d 1920*1080 signals 3d blu ray(frame packing), mpo 3d picture via usb-stick, 2d - 3d conversion...
Unbelievable :shock: . What a major screw-up!!!
I recently recommended LE40D6500 to my co-worker.. She probably wouldn't notice, though; she is partially color-blind, anyway ;).

I kinda doubt it's a scaler issue.. After all, 2-year old, non-flagship B650 model is perfectly capable of scaling two 48/50/60fps sources in real time; 2x 1080p24 ~ 1080p48; that really shouldn't be a problem in A.D. 2011..
AFAIK, D6XXX models are based on Samsung's own Genoa-S (?) chip, so: there is no excuse for such poor 3D implementation.
angerfist1937
Posts: 13
Joined: Thu Sep 22, 2011 11:19 am

Re: D6500 3D Resolution NOT FULL HD

Post by angerfist1937 »

The chip should be a S5PC110 chip but samsung removed the datasheet from their homepage... Really strange...
Thought the same after jimmbean posted his idea.
Do you think samsung can solve this with a firmware?

@jimmbean
The gamemode was a good idea but is excat the same no full hd in 3d tested with panasonic dmp 110 eg and carolind 3d bd...

@ aela111
Do you really can confirm there is no brick after changeing to a d7000 after a reset??

But i think changeing the model will not solve our problem...
aela111
Posts: 88
Joined: Wed Aug 03, 2011 11:37 pm

Re: D6500 3D Resolution NOT FULL HD

Post by aela111 »

This photo taken from the d7000 or d8000 I don't remember
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