arris69 wrote:
no you don't waste your time, but don't be like a little child!
the keysyms that we can handle in an sdl shared object are defined/translated in SDL_nullevents.c
the others (exit etc...) seems to be handled by exeDSP
but in fact SDLK_ => F3 (pause/play etc.) also won't came into the eventqueue (but don't crash if you push them)
(notice: as you already wrote)
dont't forget we just direct init an sdlsurface but the tv has something like a window/menu manager too.
Yes, it is a bit waste my time if I must repeat myself.
I know what is in SDL sources, I did comment that on begining in this thread.
It turn out later, that half of things are simply not work as suppose by guessing from sources.
I case buttons, situation looks like exeDSP "disconnect" events when you exit from Content Library/Manager.
And that list of buttons I post earlier. So even SDL sources has code to translate keys, but that is pointless as they never reach to sdl.
We are also not sure if all keycodes are correct as we can't verify them.