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[TDT] Applications and Modules

Posted: Fri Jan 21, 2011 7:52 pm
by dksoul
Hello everyone,

In a effort to reorganize the software for the TDT C-Series, the Applications and Modules have been moved to this thread.

Applications
iperf 2.0.5 (source, binary)
lua 5.1.4 (source, binary)
tcpdump 4.1.1 (source, binary)

Modules
rt2870sta 2.4.0.1 (source, binary)
usbcore 2.6.18 (source, binary)
xpad 0.1.7 (source, binary)

Enjoy ;)

Re: Abuse and Quake 2

Posted: Fri Jan 21, 2011 9:53 pm
by erdem_ua
Clapping.
Could we have them on B series too?

We needed to make C series wiki Application page :)

Re: Abuse and Quake 2

Posted: Fri Jan 21, 2011 10:24 pm
by dksoul
erdem_ua wrote:Clapping.
Could we have them on B series too?

We needed to make C series wiki Application page :)
The source packages contains both the original source and patches (very simple changes, mostly to the Makefile).
Anyone with the B toolchain should have no trouble porting both ;)

Re: [TDT] Applications and Modules

Posted: Fri Jan 28, 2011 1:57 am
by dksoul
In a effort to reorganize the software for the TDT C-Series, the Applications and Modules have been moved to this thread.

Re: [TDT] Applications and Modules

Posted: Sun Jan 30, 2011 2:13 pm
by timoo
a tip for app , sdl terminal >> https://sourceforge.net/projects/sdl-terminal/

Re: [TDT] Applications and Modules

Posted: Sun Jan 30, 2011 2:22 pm
by dksoul
timoo wrote:a tip for app , sdl terminal >> https://sourceforge.net/projects/sdl-terminal/
It requires opengl.. so it's a no-go :(

Re: [TDT] Applications and Modules

Posted: Sun Jan 30, 2011 2:41 pm
by timoo
dksoul wrote:
timoo wrote:a tip for app , sdl terminal >> https://sourceforge.net/projects/sdl-terminal/
It requires opengl.. so it's a no-go :(
in examples is example w/o opengl :) and there is #ifdef HAVE_OPENGL i have compiled this succesfully for t-valdeuc but not tested on tv

Re: [TDT] Applications and Modules

Posted: Sun Jan 30, 2011 2:53 pm
by dksoul
timoo wrote:
dksoul wrote:
timoo wrote:a tip for app , sdl terminal >> https://sourceforge.net/projects/sdl-terminal/
It requires opengl.. so it's a no-go :(
in examples is example w/o opengl :) and there is #ifdef HAVE_OPENGL i have compiled this succesfully for t-valdeuc but not tested on tv
I'll have another look at it and try to compile it! :)

EDIT: You're right, the library and example both compile successfully! But the included example just creates a dummy terminal window that does nothing.. :( For it to become a full terminal a lot of code is still required. For that reason I decided to just leave at the SDK Libraries thread.