[TDT] Lua+SDL development using ev?L
Posted: Thu Feb 03, 2011 5:52 am
Hello everyone,
I just wanted to share with you a very nice framework for Lua+SDL that I have found, called ev?L (source, binary). It's based on another great framework called L?VE, but it does not rely on OpenGL. Anyone wanting to develop a game/application but doesn't want to get into cross-compiling should definitely take a look! All it takes is to create a Lua script and run it directly on the TV!
For those interested, here are two working examples from the framework creator: Revenge of the Orange (source, binary), and WikNukem Forever (source, binary).
Enjoy
I just wanted to share with you a very nice framework for Lua+SDL that I have found, called ev?L (source, binary). It's based on another great framework called L?VE, but it does not rely on OpenGL. Anyone wanting to develop a game/application but doesn't want to get into cross-compiling should definitely take a look! All it takes is to create a Lua script and run it directly on the TV!

For those interested, here are two working examples from the framework creator: Revenge of the Orange (source, binary), and WikNukem Forever (source, binary).
Enjoy
