so we found a way how to hook functions from shared object files from the content gallery, may its time for the next step?
- theory say we can use the env variable LD_PRELOAD
- it is possible to execute a function from a shared object file on loading time if you compile it like -shared -Wl,-init,EngineStart
rc.local? are the wariables MAPLE_* important, can we export them from our "EngineStart" function so than exeDSP honor them?
arris
ps: just a bit brainstorming

some reference if you don't know what i mean
http://www.milw0rm.com/papers/8