unzip Rel_C_Serie.zip
copy SamyGOTV directory to /mtd_rwcommon/widgets/user/
copy GGame directory to any location in TV or USB device like /mtd_rwcommon/GGame or /dtv/usb/sda/GGame
edit config.xml at positions :
Code: Select all
<dir>/dtv/usb/sda/GGame</dir>
<dir>/mtd_rwcommon/GGame</dir>
add manual user widget to config file :
open /mtd_rwcommon/common/WidgetMgr/info.xml and add folow lines bwtween 2 alredy installed widget.
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<widget id="SamyGOTV"
name="SamyGO@TV"
childlock="false"
removable="true"
favorite="true"
executed="24"
installedDate="19700101000116129" >
<icon type="normal">icon/samy106x87.png</icon>
<icon type="focus">icon/samy115x95.png</icon>
</widget>
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ln -s /mtd_rwcommon/widgets/user/SamyGOTV/game.so /dtv/game.so
################# end instruction
for game.so located in Rel_C_Serie\SamyGOTV\ source code is included in zip file and it is not bugfree!

this is one of 2 possibility without patch exeDSP to execute own games/applications
the 2nd one is which i will forward to developers loading game.so direct from installed directory of signed loader,
i have in GGame include original DBowling game and C serie compiled SamyConsole just for testing of the loader and Game Launcher.
http://db.tt/G9zncKJD
happy developing